Elon Musk wins Media Man 'Entrepreneur Of The Month' award


Elon Musk wins Media Man 'Entrepreneur Of The Month' award

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Elon Musk says he would eliminate pay for Twitter's board - April 2022

Elon Musk Twitter

 

Elon Musk tweeted Monday that he would cut all pay to Twitter's board of directors if he takes over the social media company.

"Board salary will be $0 if my bid succeeds, so that's $3M/year saved right there," Musk tweeted.

A filing with the Securities and Exchange Commission says Twitter pays board members a total of about $2.9 million in stock and cash, CNBC reported.

Musk, the world's richest man, offered $43 billion to take Twitter private on Thursday, after he rejected the offer of a board seat at the company.

The billionaire entrepreneur, who runs Tesla and SpaceX, became Twitter's largest investor April 4, when he disclosed he had acquired a 9 percent stake. Musk is a frequent critic of Twitter and says the company should be a "platform for free speech" worldwide.

Twitter's board of directors blocked Musk's takeover bid Friday with a unanimous "poison pill" vote. The poison pill strategy gives existing shareholders the chance to buy additional shares at a discount

In another tweet Saturday, Musk appeared to step up his fight, as he hinted at a potential tender offer to Twitter shareholders. Musk tweeted the Elvis song title "Love Me Tender.. Instead of going private, a tender offer is a public offering to purchase some or all of the shareholders' stock.

Twitter founder Jack Dorsey blasted the company's board Sunday in response to some critical posts about Musk's attempted takeover. Dorsey agreed with what one user called "plots and coups" among its founding executives, saying "it's consistently been the dysfunction of the company."

Dorsey also responded with the words "Big Facts" to a user who quoted venture capitalist Fred Destin's words that "Good boards don't create good companies, a bad board will kill a company every time."

 

 

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News Media Trends: Trends in Casinos: Casinos and Gaming: The Current Market and Past, Present and Future: Media Man Network findings

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Media

In mass communication, media are the communication outlets or tools used to store and deliver information or data. The term refers to components of the mass media communications industry, such as print media, publishing, the news media, photography, cinema, broadcasting (radio and television), digital media, and advertising.

The development of early writing and paper enabling longer-distance communication systems such as mail, including in the Persian Empire (Chapar Khaneh and Angarium) and Roman Empire, which can be interpreted as early forms of media.Writers such as Howard Rheingold have framed early forms of human communication as early forms of media, such as the Lascaux cave paintings and early writing. Another framing of the history of media starts with the Chauvet Cave paintings and continues with other ways to carry human communication beyond the short range of voice: smoke signals, trail markers, and sculpture.

The Term media in its modern application relating to communication channels was first used by Canadian communications theorist Marshall McLuhan, who stated in Counterblast (1954): "The media are not toys; they should not be in the hands of Mother Goose and Peter Pan executives. They can be entrusted only to new artists because they are art forms." By the mid-1960s, the term had spread to general use in North America and the United Kingdom. The phrase "mass media" was, according to H.L. Mencken, used as early as 1923 in the United States.

The term "medium" (the singular form of "media") is defined as "one of the means or channels of general communication, information, or entertainment in society, as newspapers, radio, or television. (Wikipedia)

 

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Fad

A fad is any form of collective behavior that develops within a culture, a generation or social group in which a group of people enthusiastically follow an impulse for a short period.

Fads are objects or behaviors that achieve short-lived popularity but fade away. Fads are often seen as sudden, quick-spreading, and short-lived. Fads include diets, clothing, hairstyles, toys, and more. Some popular fads throughout history are toys such as yo-yos, hula hoops, and fad dances such as the Macarena, floss and the twist.

Similar to habits or customs but less durable, fads often result from an activity or behavior being perceived as emotionally popular or exciting within a peer group, or being deemed "cool" as often promoted by social networks ] A fad is said to "catch on" when the number of people adopting it begins to increase to the point of being noteworthy. Fads often fade quickly when the perception of novelty is gone. (Wikipedia)

 

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Trends in Casinos: Casinos and Gaming: The Current Market and Past, Present and Future: Media Man Network Findings

Gonzo journalism style report: Casinos, gaming and sports betting collide with pop culture and Mr. Gonzo


It's the Year 2020, not 1984, but sometimes one might wonder as The Matrix sometimes feels more real than fantasy - be it in news media, sports biz, online publishing, gaming et al, and let's not ever get started with the FAANG Factor!

Ok, FAANGS - The Americans, Europeans, Australians and New Zealanders are trying to get a handle on it and get it under control. It's effected so many industry and business sectors including gaming, retail, online shopping, sports memorable, television and programming broadcasts, travel / tourism, celebrity endorsements, share market investing and most certainly the small to medium size media sector - both traditional and online. It's rather out of control. But, good news - the average Joe and Jane can still get involved in the online media sector via niche media. Find your niche, and become an expert. Celebrity, combat sports, pro wrestling, gaming, community campaigning, pop art, pop culture - just a few we enjoy in our own portfolio.

We know you want to know about the online casino so here it is without further ado CasinoChan

Significant changes in the world may confuse those who are not well versed in technology in general, but if you give it some time you will be able to see that new tech can be quite helpful.

Technology affects practically all the aspects of our lives – from how you run your errands to what you do in your spare time, it can increase your efficiency and turn every task into an enjoyable one.

As is the case is all aspects of the world, this tech also affects the online gambling arena. If you enjoy playing online games take a seat at a gaming machine or poker table when you have the time for it and are feeling lucks. You should follow the upcoming trends that are taking the casino and VR gaming world by storm so you will be able to turn every gaming session into a worthwhile experience.

What's In Store In The World Of Online Gaming and Gambling?

1. Virtual Reality – VR tech is not as rare as it used to be, and bit by bit gambling venues start adopting it. VR can be expected that with time more gambling venues will be able to provide you with the chance to use VR tech, which means that your gambling experience will soar to new levels. Nowadays, VR technology is more affordable, which is clearly why online gambling venues decided they should use it to better connect with the players.

2. Skill-Based Casino Games – There is no arguing the fact that luck is the dominant factor that a player needs to win most casino games. You don’t need to have any skills when you play pokies online, which is why people like them in the first place. However, some players need a game that will challenge them more than the usual pokies games. There are a lot of people that live for the thrill that comes with challenging themselves, therefore they look for games that require them to use all their skills to win. Nowadays, it seems that casinos try to come up with a bigger selection of skill-based games so those who love challenges will enjoy gambling more.

3. Live Games – Nowadays, people love to visit the casino and interact with real-life dealers and players from across around the globe. Due to the changes in the consumers’ mentality, we now want everything to be personal, available, and as fair dinkum as possible. Although there are live casino games available today, the selection of games is quite limited. In the upcoming years, there should be more live games available at gambling venues, and they are tipped to include more than the usual card games. For example, games that have include Wheel of Fortune and Cleopatra Jackpot feature will be presented by a real host once the right tech will be incorporated at the casinos.

4. Content is King? – Most poker machine games are quite simple - you have a selection of symbols that appear on the reels, and if the game has a theme some symbols will be designed to fit it. However, nowadays customers want to get more out of their gambling session, which means that more and more games will feature movie clips and advanced graphics to provide you with real content when you luck out at the casino. Break out the popcorn, bubbly, masquerade and crack the whip baby. Things are about to get really exciting. Even Dennis Rodman, 'The Gypsy King' Tyson Fury, Madonna, Lady Gaga and the late Andy Warhol would be impressed.

Wrap Up

Technology or Hi Tech is you prefer, evolves at lighting fast speed. James Packer went on record about a decade ago with 'Internet is like electricity" and Rupert Murdoch "Big will not beat small anymore, It will be the fast beating the slow". This means that everything around you – from the appliances you use to the online gambling venues you frequent – are bound to change as well.

Those changes mean that you can get a better, more intense gambling experience that you are bound to enjoy, so watch out for it!

Try your luck hey punter... CasinoChan may just be the ticket to get your casino winnings Kerchinging today.

As always, be with your head, not over it, and have fun.

 

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Fear and Loathing in Las Vegas (1998)