Casino War

Casino War

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Aim Of The Game
Remember that childhood game called "War" in which you tried to get all of the playing cards? All the cards were dealt out and then everyone played a card. Whoever had the highest card won all of the cards in play. If there were a tie, you would go to WAR and play another round for all of the cards. Casino War is much like this card game and was built to imitate the original "war" game that many of us played as kids. Casino War's popularity is exploding because anyone can learn the game in a matter of seconds.

How To Play
Your chips are stacked by denomination (£1, £5, £25, £100, £500) at the bottom of the screen above your User label. The Player may make any wager desired within the posted table limits. Bet placed on the players play circle\ante location on table. The amount wagered per hand may be increased or decreased by placing the mouse on the stack that you wish to add or subtract to your bet. Each time you click the left mouse button you will add a chip from that pile to your planned wager amount. Likewise by clicking on the right mouse button you can decrease your planned wager amount. If you place a wager that is lower than the minimum table bet limit, your bet amount will be automatically adjusted to the minimum bet amount.
Summary Of Rules
The game is played with six decks
Cards are ranked as in poker, except aces are always high. The suit does not matter
After the players have made a wager each player and the dealer shall get one card
Each player's card shall be compared with the dealer's card. If the player's card is higher they win even money. If the dealer's card is higher the player loses
In the event of a tie the player shall have two choices : (1) surrender and forfeit half the bet, and (2) go to War (see rule 6)
If the player elects to go to War he must raise his bet by an amount equal to his original wager. The dealer will then burn three cards and give the player and dealer another card each. If the player's second card beats the dealer then the player shall win even money on the raise only and the original wager shall push. If the dealer's second card is greater the player shall lose both bets. Player wins in war on a second tie. War win pays 1 to 2
A bonus tie bet is also available, which pays 10 to 1 if the first two cards tie and the bonus "tie bet is placed before the round starts."
Note - If your card values are tied and you do not make a choice to either surrender or go to war with the house before the time limit on the clock expires; the game will automatically disconnect you from the server and the game state will be saved until you return.

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