| Joseph 
                            Gordon-Levitt on 'Sin City 2,' 'Sandman,' and a 'Star 
                            Wars' Cameo - 20th August 2014
 
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 Of 
                            all the exceptional things about Joseph Gordon-Levitt, 
                            the insanely talented young actor (who has appeared 
                            in "Inception," "Looper," and 
                            "The Dark Knight Rises") and director (whose 
                            debut feature film, "Don Jon," came out 
                            last year), perhaps the most exceptional thing about 
                            him, at least on the day that we met him in Beverly 
                            Hills to discuss his role as the preternaturally gifted 
                            card shark Johnny in the wildly anticipated sequel 
                            "Sin City: A Dame to Kill For," was his 
                            socks. They 
                            were really crazy and had a graphic of what appeared 
                            to be a geisha woman printed on them, against a background 
                            of a deep, nearly grape-colored purple. In fact, they 
                            were so amazing that I almost wanted to ask if I could 
                            take a photo of them for my Instagram. I 
                            didn't. But 
                            instead, I got to chat with Gordon-Levitt about what 
                            it was like playing in this crazy black-and-white 
                            world created by directors Robert Rodriguez and Frank 
                            Miller (whose comic book the two films were based 
                            on); a world that is almost wholly imaged after Gordon-Levitt 
                            finished his filming. We also chatted about his upcoming 
                            3D feature "The Walk," which is helmed by 
                            "Forrest Gump" director Robert Zemeckis 
                            and based on the true-life tale of Philippe Petit, 
                            a wire-walker who walked across the Twin Towers in 
                            1974. Also on the agenda: his forthcoming adaptation 
                            of Neil Gaiman's "The Sandman," which is 
                            being prepped for him to direct at Warner Bros, and 
                            his BFF Rian Johnson's new gig as direct of "Star 
                            Wars: Episode VIII." (So far, Gordon-Levitt has 
                            appeared in all of Johnson's films. He starred in 
                            "Brick" and "Looper," and makes 
                            a distracting cameo in "The Brothers Bloom.") 
                            So yes, you'll want to read all the way through. It's 
                            a good one. Even without his socks. Moviefone: What was it like on-set for you? Was it 
                            you and a tennis ball? What was that experience like?
 Joseph 
                            Gordon-Levitt: The actors were there. But that's just 
                            what's there -- the camera and the actors. And that's 
                            a beautiful thing because, to be honest, on a traditional 
                            movie set there's a lot of technical stuff that has 
                            to happen that you have to wait for, as an actor. 
                            That can kill your momentum, it can distract you, 
                            or you can break focus. But when you're doing a movie 
                            like this -- the production design and the location 
                            and all of that -- it happens later. So the focus 
                            is on camera and performance. And in a way it's really 
                            ideal for an actor. Were 
                            you a fan of the "Sin City" comics? Oh 
                            yeah. And those comics were my kind of comics. I love 
                            the stark, graphic black-and-white aesthetic. I'm 
                            no good at drawing but I remember when I was young, 
                            just having fun sketching stuff. But what's really 
                            fun, I don't know if you've ever tried it and Frank 
                            Miller is the master of it, but you cover a page with 
                            India ink and scratch out the white from the black. 
                            So you're not drawing in black lines, you're drawing 
                            in white lines. And it's so much fun. Then the light 
                            is the exception and the shadow is the rule, versus 
                            the opposite. Frank Miller is just the opposite of 
                            that! Have 
                            you seen the final movie? I 
                            have seen it, but I haven't seen it in 3D. So I'm 
                            looking forward to that. What 
                            did you think when you saw this whole world visualized? It 
                            just sucked me right in. When I watch a movie that 
                            I'm in, it takes me more than one viewing because 
                            I'll get distracted by the fact that I know it's me, 
                            it's not the character. The test for me is ideally 
                            when I watch a character on the screen I am not seeing 
                            me. I want to hopefully see someone else. And sometimes 
                            that takes a second. But for me this was that -- immediately 
                            I got sucked into other world, with another guy, and 
                            I was able to enjoy it like I enjoy Rodriguez's movies. Did 
                            you get to learn any of these card tricks or coin 
                            tricks, or is it all movie magic? It's 
                            a combination of both. I was being taught by somebody 
                            who knew how to do that stuff really well but, listen, 
                            there's no two ways about it -- it's movie magic. 
                            But if the actor doesn't properly know how to fake 
                            it then the movie magic doesn't work. So it's a mix 
                            of both. I did get much better at flipping a coin 
                            than I ever did before. Do 
                            you gamble in real life? Not 
                            in the conventional sense of the word. What 
                            does that mean? Well, 
                            that you have to take risks. And I do like taking 
                            risks, especially with the type of work I do. People 
                            will say, "Wait -- you're doing what?" Like 
                            last year I directed a television show called "hitRecord 
                            on TV" and that is not the most conventional 
                            choice that you would do at that point. But I loved 
                            it. It's paying off gangbusters. We're doing the second 
                            show now. We make it collaboratively, and we use the 
                            Internet and people from all over the world can contribute 
                            their writing or music or animation or videos and 
                            everyone works together to make stuff. The contributions 
                            we're getting in this year versus what we were getting 
                            in last year are in a different league. So it was 
                            a gamble. But it paid off. Can 
                            you talk about what it was like working with Christopher 
                            Lloyd? He's 
                            such a great actor. But what's cool is getting to 
                            see him do something dark. You know him from "Back 
                            to the Future" and I was in a movie with him 
                            called "Angels in the Outfield," which is 
                            not dark at all. So to get to see him to play this 
                            character, who is quite dark, and watch him get to 
                            apply that magnetism that he has, that energy and 
                            that voice, to a character who is this f*cked up "Sin 
                            City" doctor is really entertaining. Actors 
                            are often known to tap the directors they work with 
                            for information or tips. And you're about to do a 
                            big comic-book movie. Is "Sandman" still 
                            happening? We're 
                            working towards it. So, 
                            did you take anything from these guys in terms of 
                            how to handle a comic-book movie? Very 
                            much so. And the green screen methodology of "Sin 
                            City" -- I wanted to see how Rodriguez handled 
                            that. Because on my show we do a lot of stuff on green 
                            screen and if you watch the show with "Sin City" 
                            in mind, you'll see a commonality here in the approach 
                            to the filmmaking. How we do it is we film the actors 
                            against a green screen and then put that footage up 
                            on the site and so animators and illustrators can 
                            contribute their graphics and it all gets stitched 
                            together to create the world around the actors. There's 
                            a short in the first episode that's mostly black-and-white 
                            with splashes of color and we only did that a few 
                            months after I finished on "Sin City." How 
                            did Rodriguez and Miller divide the directorial duties? It 
                            wasn't really very formal. It just felt like friends 
                            who are having a good time and were stoked to be making 
                            a movie together. There wasn't a strict division of 
                            labor. I 
                            wanted to ask you about something you've got coming 
                            up, which is the Robert Zemeckis movie "The Walk." 
                            That's in 3D too, right? Yes. 
                            We just finished shooting it. It's definitely one 
                            of the most, if not the most, challenging thing I've 
                            ever done. And I mean that in the best way. What 
                            was so challenging about it? I'm 
                            not as good a wire-walker as Philippe Petit, but I 
                            did learn how to walk on a wire. And it's really hard. 
                            Plus, I'm playing a Frenchman so I'm speaking with 
                            a French accent and some lines I'm speaking in French 
                            and wanting to not sound like an American who is speaking 
                            French. So I really wanted to work on getting that 
                            accent just right. And just playing this guy with 
                            maniacal ambition, and I mean maniacal in the best 
                            sense. But he's just so intense. But Bob Zemeckis 
                            was just such a dream and the way he shot the whole 
                            movie is so inspiring. And you bring up 3D -- a movie 
                            like "The Walk," as well as "Sin City" 
                            -- these are movies where the 3D is in the bones. 
                            The movie is begging to be in 3D. It's not like, "Well, 
                            we'll make it in 3D so we can charge more for the 
                            tickets." The idea of a wire-walker, of a shot 
                            where, in the foreground you can have the guy's foot 
                            on the wire and deep, deep, deep down there, 1,300 
                            feet below, is the city of New York. That should be 
                            in 3D. It's like "Gravity." It should be 
                            in 3D. Especially in the way that Zemeckis shot this 
                            movie -- if you have vertigo, you're going to have 
                            a physical reaction to this movie. Did 
                            he talk to you about what it was going to look like? Oh 
                            yeah. It's shot to make you feel like what it felt 
                            to be on the wire there. That's the thing -- there 
                            is no footage of the walk. The cops came just before 
                            his friend could shoot any motion picture footage. 
                            There's just a few stills. And we re-created the walk 
                            and collaborated with Philippe to say, "Okay 
                            -- what did you do on the first crossing? What did 
                            you do on the second crossing? Why? What did you feel 
                            like?" It's not a completely precise replica, 
                            because the walk was 45 minutes long and we can't 
                            put a 45 minute walk in the middle of the movie, but 
                            it's quite accurate and Philippe was there while we 
                            were shooting the wire-walking. So it's really going 
                            to be the first time we'll get to see what that was. Did 
                            you feel extra pressure having him there? Honestly, 
                            he was so positive to me, it didn't add pressure. 
                            It was encouraging. He just has this incredible bottomless 
                            pit of energy and was applying that to me -- making 
                            me feel great, making me feel inspired. He was the 
                            one who taught me how to walk on a wire. I spent eight 
                            days straight with him. At the beginning, I couldn't 
                            do it at all and at the end I was walking by myself 
                            with a pole, on a real wire, six feet off the ground. Another 
                            one of your frequent collaborators just got a pretty 
                            high-profile job, with Rian getting... STAR 
                            WARS!!!! Have 
                            you talked to him about being in the movie? Were you 
                            like, "I can be a stormtrooper that just walks 
                            by in the background"? Not 
                            yet. But I am certain that they are going to be great 
                            movies. I remember when he told me about it, I felt 
                            so privileged because he told me about it before the 
                            announcement and I'm just so excited. I'm excited 
                            for two reasons: one, I'm excited for my dear friend 
                            to have this amazing opportunity, and I'm also excited 
                            that there's going to be these movies. These are going 
                            to be such good "Star Wars" movies. He's 
                            going to rock it. So 
                            where are you with "Sandman" right now? Right 
                            now we're working on a script. It's me and Goyer and 
                            the screenwriter and Neil Gaiman, as well as the good 
                            folks at DC and Warner Bros. It's a really cool team 
                            of people. It's a lot of the same people who worked 
                            on the Nolan "Batman" movies. It's really 
                            exciting. There's not a script yet, we're still kind 
                            of working it out because it's such a complicated 
                            adaptation because "Sandman" wasn't written 
                            as novels. "Sin City" was written as a novel. 
                            "Sandman" is 75 episodic issues. There's 
                            a reason people have been trying and failing to adapt 
                            "Sandman" for the past 20 years. Do 
                            you have the right take to finally make it happen? You 
                            know, we're still in the middle of it, so I don't 
                            want to make any claims, but I think we've got the 
                            right ideas. Have 
                            you talked about a "Sandman" universe? It's 
                            such a huge world. We're definitely talking about 
                            in terms of a whole world. Would 
                            you be down for tackling other aspects of this universe? Who 
                            knows man?! I'm flattered you're asking. But I can't 
                            say anything committal. "Sin 
                            City: A Dame to Kill For" hits theaters Friday, 
                            August 22. (Movie 
                            Fone)                                                                         
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