Smackdown
VS Raw
WWE
SmackDown vs. Raw 2007 is a professional wrestling
video game released by THQ and developed by YUKE's
Future Media Creators. The game is based on the
professional wrestling promotion World Wrestling
Entertainment (WWE). It is the latest installment
of the WWE SmackDown! series and is the successor
to 2005's WWE SmackDown! vs. RAW 2006 and has
been succeeded by WWE SmackDown! vs. RAW 2008
in the Fall of 2007. THQ, YUKE's and WWE officially
confirmed the game on March 31, 2006. The game
was released in November 2006 for the PlayStation
2 and Xbox 360 consoles and was released in December
2006 for the PlayStation Portable system.
The
game introduced a few key new features including
an analog control system, interactive hotspots,
and fighting within the arena crowd (fighting
in the crowd was included in WWF SmackDown! Just
Bring It, but hasn't been in another game since.)
The game also included several improvements on
the previous game's existing match types and modes.
The Xbox 360 version was the first game in the
SmackDown! series to be published on any console
besides a PlayStation.
Gameplay
Match
gameplay
THQ
said they would bring a more realistic fighting
experience with a new, but old analog control
grappling system, enabling the player to throw
their opponent anywhere they want with in reason,
in contrast to previous preset animations. In
the new system, grappling moves are now affected
by analog control, in contrast to the button-based
system from preceding games. Much like the previous
game, one can also move around the ring by analog
control instead of using the D-pad.[3] An option
to switch to the previous control layout is also
possible .[4] The chain reversal system has also
been improved and now involves grapples as well
as strikes.
The
Category 1 and Category 2 move sets are determined
by your weight-class now, so lighter wrestlers
have access to martial arts or luchadore move-sets,
while heavier wrestlers have access to more power
moves. In addition, a wrestler can only lift up
or hurt with certain strikes, wrestlers one weight
class heavier than them or less.
A
lot more interactivity in the arenas is also present
such as fighting within the crowd. Signs and objects
from the crowd can be used to beat down the opponent.
One major feature is the inclusion of environmental
"hotspots" such as the ring ropes, steel
steps and scaffolding which players can interact
with. The PS2 version however due to limitations
has a restriction on crowd fighting and interaction
for specific match types.
The
graphics have also improved with each superstar
consisting of 20,000 polygons for the Xbox 360
compared to the total of 5000 from the PS2 version
of the previous game. Sweat from the wrestlers
has now been included in the Xbox 360 version
of the game. The game's audio system has been
overhauled and features new sound effects in Dolby
5.1, as well as the inclusion of new crowd chants
and grunting from the wrestlers. The PSP version
of the game lacks commentators and the announce
tables at the right side of the ring.
The
game features several arenas that WWE held events
at in 2005 and 2006. There is also arenas based
on each WWE television show.
Match types
Cory
Ledesma, creative manager of WWE SmackDown vs.
Raw 2007, confirmed that the game has no new match
types. However, there are improvements in existing
match types. The Money in the Bank variant to
the ladder match is now added and all ladder matches
feature more flexibility in placing the ladders.
The player now has to use the analog sticks as
hands and arms to retrieve the match's prize.
Upon successfully climbing the ladder, the player
must reach up with one or both sticks to grab
the briefcase or title, then must move the stick
around to find a 'hotspot' to hold in position
to drain the prize's meter. Once the meter reaches
zero, the wrestler pulls the item down and wins
the match.
The
Tables match has also undergone a complete overhaul,
requiring players to build up momentum for a finisher
and damage their opponent enough before being
able to put them through a table, and making one
of your opponents limb red.
Notably,
this also marked the first game since WWE SmackDown!
Shut Your Mouth to not feature a diva-specific
match stipulation with the Fulfill Your Fantasy
match from the previous game removed.
Create
modes
The
Create-An-Entrance mode has been improved with
a new preview mode. As well as instantaneous previews
of the entrances when the player makes a change,
one can also specifically set the timing for camera
angles, pyrotechnics and other effects. In addition,
the entrance can be created as Basic, in which
another superstar's full entrance animations are
used, or Advanced, which breaks the entrance into
4 segments - Stage, Ramp, Into the Ring, and In-Ring
- and allows you to mix and match animations for
each part. Despite the Xbox 360's hard drive and
MP3 capability, the game is unable to recognize
any music you may have saved onto your hard drive
like previous WWE games for the original Xbox
did for custom entrance music.
There
is also a Create-A-Stable Mode which allows you
to make a tag-team, alliance, or a stable with
up to five members. This also allows you to come
out in the same entrance as your teammates unlike
many other WWE wrestling games. Season mode experience
points can be spent on several Stable attributes
allowing the members to function more efficiently
as a team.
Inspired
by John Cena's custom spinner championship belts,
the ability to create belts with spinning centerpieces
in the returning Create-A-Championship mode is
now possible as well as the player's ability to
manually spin these belts during an entrance.
Release
The
official demo for WWE SmackDown vs. Raw 2007 was
released on the Xbox Live Marketplace on September
28, 2006, containing a No-DQ match between Triple
H and Kane.
Like
the previous game, the game was released on the
PlayStation 2 and the PlayStation Portable. While
the series has traditionally been exclusive to
the PlayStation series of consoles, this game
was released on Xbox 360 after a series of lackluster
wrestling games THQ released on the original Xbox.
This is the first time a game in the SmackDown!
series is featured in two different console generations.
A
PlayStation 3 version was also planned but was
cancelled. The developers publicly announced that
they would rather concentrate their resources
on other game systems; however, next year's SmackDown!
game has been released on the PlayStation 3. There
was also consideration over releasing the game
on the Wii as the game's developers were waiting
to learn more about the system. However, during
a video interview, creative manager Cory Ledesma
announced there are no plans for SmackDown vs.
Raw 2007 to be released on the Wii.
A
special edition of WWE SmackDown vs. Raw 2007
for the Xbox 360 was sold for a limited time at
EB Games and GameStop. This version features the
game in an aluminum case along with a bonus disc
from The History of the WWE Championship DVD box
set and a copy of The Ultimate WWE Trivia Book.
Reception
Though
gaming critics have rated this less than the series'
previous release, reaction to this game has been
generally positive. The game currently has ratings
of 80%, 79% and 80% on Game Rankings for the Xbox
360, PS2 and PSP versions respectively.
Roster
SmackDown!
vs. Raw 2007 features actual superstars from World
Wrestling Entertainment. The roster features Batista,
Booker T, Edge, John Cena, Kane, Randy Orton,
Rey Mysterio, and The Undertaker to name a few.
The game also features legends, some of which
are: Bret Hart, Hulk Hogan, The Rock, and Mick
Foley.
Soundtrack
"Alive
and Kicking" (Nonpoint)
"Animal
I Have Become" (Three Days Grace)
"Bullet
With a Name" (Nonpoint)
"Forgive
Me" (Versus The World)
"I
Ain't Your Savior" (Bullets and Octane)
"Lonely
Train" (Black Stone Cherry)
"Money
in the Bank" (Lil Scrappy feat. (Young Buck)
"Riot"
(Three Days Grace)
"Stitches"
(Allele)
"Survive"
(Rise Against)
"The
Champ" (Ghostface Killah)
"The
Enemy" (Godsmack)
(Credit:
Wikipedia)
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