Aim
Of The Game
Remember that childhood game called "War"
in which you tried to get all of the playing cards?
All the cards were dealt out and then everyone
played a card. Whoever had the highest card won
all of the cards in play. If there were a tie,
you would go to WAR and play another round for
all of the cards. Casino War is much like this
card game and was built to imitate the original
"war" game that many of us played as
kids. Casino War's popularity is exploding because
anyone can learn the game in a matter of seconds.
How
To Play
Your chips are stacked by denomination (£1,
£5, £25, £100, £500) at
the bottom of the screen above your User label.
The Player may make any wager desired within the
posted table limits. Bet placed on the players
play circle\ante location on table. The amount
wagered per hand may be increased or decreased
by placing the mouse on the stack that you wish
to add or subtract to your bet. Each time you
click the left mouse button you will add a chip
from that pile to your planned wager amount. Likewise
by clicking on the right mouse button you can
decrease your planned wager amount. If you place
a wager that is lower than the minimum table bet
limit, your bet amount will be automatically adjusted
to the minimum bet amount.
Summary Of Rules
The game is played with six decks
Cards are ranked as in poker, except aces are
always high. The suit does not matter
After the players have made a wager each player
and the dealer shall get one card
Each player's card shall be compared with the
dealer's card. If the player's card is higher
they win even money. If the dealer's card is higher
the player loses
In the event of a tie the player shall have two
choices : (1) surrender and forfeit half the bet,
and (2) go to War (see rule 6)
If the player elects to go to War he must raise
his bet by an amount equal to his original wager.
The dealer will then burn three cards and give
the player and dealer another card each. If the
player's second card beats the dealer then the
player shall win even money on the raise only
and the original wager shall push. If the dealer's
second card is greater the player shall lose both
bets. Player wins in war on a second tie. War
win pays 1 to 2
A bonus tie bet is also available, which pays
10 to 1 if the first two cards tie and the bonus
"tie bet is placed before the round starts."
Note - If your card values are tied and you do
not make a choice to either surrender or go to
war with the house before the time limit on the
clock expires; the game will automatically disconnect
you from the server and the game state will be
saved until you return.